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Chat log for async games

Started by Yaemon, January 29, 2013, 12:09:02 AM MT


I think it would be nice (and fun) to have the possibility to write something in the chat during async games, knowing that your opponent will see it when it is its turn. Basically the chat would be added to the log and played during the action replays. Of course there should be a limit to avoid spam (like 1 message per turn or something).

What do you guys think? I think it could be fun when playing with friends or in group battle to have some sort of communication for diplomacy. Also, since it would be logged, it would make easier to punish people abusing it (just make a flag to de-activate this feature for the account).


big thumbs up for this idea.  You have my vote.


OK, that explains why nobody's answering my posts!
Thanks, Yaemon. I feel less lonely, now  ::)

I fully support this request.