There are lots of different resources within Abalon that can be obtained during your gameplay. This is a list of all of them and descriptions.
Gold is the most basic of resources and is used mainly at shops to buy cards or items. Gold can also be used for the Dice Mistress encounter, or for hiring units. Can be obtained from barrels, enemy drops, or selling cards. Selling a card only gives 20% of it's original buy value, so be careful.
Dice is an important resource that is spent during fate encounters. The more dice you spend, the higher chance you have at a better outcome. Each dice when used rolls a 1-20 determining the result you get. When rolling an encounter, you are given one free and only need to consume dice to increase your chances from there. Can be obtained from barrels or dropped by enemies.
Marshmallows are an important resource used to relight campsites. 5 marshmallows are required for one restock. You can also get 5 marshmallows from a stocked inactive campsite as well if wanted. Marshmallows can also be obtained from bosses, elites, or the bag of marshmallows satchel card.
Skeleton keys are an important resource that unlock locked chest or gates (in some Dungeon treasure rooms). They are always obtained from minion encounters and dropped by one of the enemies within the encounter.
Boss keys are an important resource that unlocks the Boss Door. The Boss Door does not appear in Fast Adventure, only in Custom or normal Adventure modes. Boss Keys are obtained from one of the five elites in the map.
There are two types of soul gems, red soul gems, and blue soul gems. For every red soul gem, the life of the boss in the current chapter is reduced by 5, and for ever blue soul gem, the starting mana of the boss in the current chapter is reduced by 3. A soul gem is present for each of the 5 elites split into 2 red soul gems and 3 blue soul gems per normal adventure. In a Fast Adventure, Soul Gems are satchel cards that can be played and are more prevalent.
Every chapter has 12 lore to be obtained. Each lore gives information about the biome, a type of enemy in the biome, the boss, or an encounter such as the Goblin Birthday Party or Marauder Arena. Obtaining all 12 lore will give you a choice 3 powerful artifact.
XP
XP is a resource that can be obtained in any gamemode besides Battle. There are two types of XP, Summoner XP which affects your Summoner Level, and Player XP which affects your player level. Summoner levels are required for special summoner upgrades or additional starting cards, while player levels are required for unlocking new game modes, some summoners, challenge modifiers, or allowing summoners to use higher tier upgrades. More information on these levels can be found on the Summoners and The Tower page, respectively. XP can be boosted by the Master of Many achievements or seasonal events.