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Satchel

Name Cost Description Card Type Gold Cost Tags Tier Card Set Group Drop Type
Anti-Freeze Potion 0 Gain immune (Freeze) until end of battle. Item 250 Potion 5 Core Set Consumable Potion
Anti-Venom Potion 0 Gain immune (Poison) until end of battle. Item 250 Potion 5 Core Set Consumable Potion
Antoine's Tome 0 Scribe (3) Item 1800 Summoner Gear 9 Core Set Artifact Chest
Arcane Heart 0 +3 Max Life Item 400 — 5 Core Set Artifact Chest
Azurach's Totem 0 If there are no healers in your party at the end of battle, each party member heals 5 Item 1600 Summoner Gear 9 Core Set Artifact Chest
Bag of Marshmallows 0 Add 5 marshmallows to your inventory Item 675 — 6 Core Set Consumable Chest
Belching Rutabaga 0 Immune (Taunt) Item 650 Plant 6 Core Set Artifact Chest
Big Healing Potion 0 Heal ally 10. Remove debuffs. Item 250 Potion 5 Core Set Consumable Potion
Big Mana Potion 0 Generate 3 Mana. Item 350 Potion 5 Core Set Consumable Potion
Blue Soul Gem 0 Target enemy Summoner gets -3 Mana Item 1200 — 0 Core Set Consumable Special
Reiga's Bonfire Elixir 0 Revive defeated Guardians. Fully recover your entire party's health and cards. Item 1100 Potion 8 Core Set Consumable Potion
Brick Block 0 Blocks Line of Sight, Anchored Item 25 — 4 Core Set Consumable Chest
Caltrops 0 Surprise: Deal 3 damage to units entering this space. Trap remains after triggered. Item 50 Trap 4 Core Set Consumable Chest
Celestial Heart 0 +5 Max Life Item 900 — 7 Core Set Artifact Chest
Chrono Spectacles 0 See cards in enemy's hand. Item 900 Summoner Gear 7 Core Set Artifact Chest
Chronomancer Top Hat 0 Transform eligible terrain into a Loyal sentient creature. Item 900 — 0 Core Set Consumable Special
Collar of Devotion 0 Change an animal Guardian into a Loyal unit. Item 1500 Animal 8 Core Set Consumable Chest
Compass 0 Reveal the location of elites and bosses on the map for this adventure. Item 250 — 5 Core Set Artifact Chest
Crest of Valor 0 Each of your combo attacks deals +1 damage Item 1500 Summoner Gear 8 Core Set Artifact Chest
Cryonic Chrysalis 0 Surprise: Deal 4 Ice damage to and Freeze enemy entering target space. Item 150 Ice Trap 5 Core Set Consumable Chest
Cursed Coin 0 Defeated Elites drop an extra 180 gold. Excludes Nemesis. Item 900 Summoner Gear 7 Core Set Artifact Chest
Dangling Participle 0 Taunt Item 900 Plant 7 Core Set Artifact Chest
Dreamcatcher 0 Once per battle, you may cast a discarded card as you would from your hand. Item 1600 Psychic Summoner Gear 9 Core Set Artifact Chest
Earth Elemental Scroll 0 Summon a 2/8 Earth Elemental (Inflict Vulnerable (All 1) until end of turn.) Item 650 Scroll 6 Core Set Consumable Chest
Fairy Wings 0 Flying Item 900 — 7 Core Set Artifact Chest
Fire Elemental Scroll 0 Summon a 2/5 Fire Elemental (Deal 3 Fire damage when melee attacked. Immune (Fire), Immune (Freeze)) Item 600 Scroll 6 Core Set Consumable Chest
Forcefield Generator 0 Forcefield Item 350 Psychic 5 Core Set Consumable Chest
Four Leaf Clover 0 Surprise: Gain Hexproof when targeted by a Hex spell Item 350 — 5 Core Set Consumable Chest
Frog Demon Heart 0 When injured by an enemy, deal 2 damage to them. Item 1400 Demon Summoner Gear 8 Core Set Artifact Chest
Ghost in a Jar 0 Surprise: When enemy targets chosen ally, a ghostly protector is released. Item 600 Undead 6 Core Set Consumable Chest
Glyph of Nithsrot 0 Inflict: Steal a card from hand of melee attacked Summoner and cast it. Item 2000 Summoner Gear 9 Core Set Artifact Chest
Goblin Party! 0 Summon a Loyal goblin party. Item 1500 — 0 Core Set Consumable Special
Gravity Bracer 0 Your units' spells and abilities that push, pull, or Knockback now do so at +1 Item 750 Gravity Summoner Gear 7 Core Set Artifact Chest
Guardian Angel 0 Surprise: When enemy targets chosen ally, an angel protector falls from the sky. Item 600 Angel 0 Core Set Consumable Special
Guardian Heart 0 Increase max life of a Guardian by 3 while they remain in your party. Heal their wounds. Item 450 — 6 Core Set Consumable Chest
Healing Potion 0 Heal ally 5 Item 125 Potion 4 Core Set Consumable Potion
Hellfire Candle 0 Fire spells cost 1 less. Whenever you cast a fire spell, take 1 Fire damage. Item 1300 Fire Summoner Gear 8 Core Set Artifact Chest
Hero Doll 0 Choose any unlocked Guardian and add it to your hand. It costs 0. Item 950 — 7 Core Set Consumable Chest
Horn of Haste 0 On your first turn, all allies gain +3 spaces per move until end of turn. Item 2000 Summoner Gear 9 Core Set Artifact Chest
Incinerator 0 You may Discard unlimited cards each turn for mana. Gain 1 mana for each card. Item 2000 Summoner Gear 9 Core Set Artifact Chest
Insatiable Coffer 0 Reveal the location of treasure, keys and lore scrolls on the map for this adventure. Item 250 — 5 Core Set Artifact Chest
Iron Angel Crest 0 At the start of battle, your Summoner and Guardians gain Armor (1) Item 750 Summoner Gear 7 Core Set Artifact Chest
Iron Oath 0 Change a non-animal Guardian into a Loyal unit. Item 1800 — 9 Core Set Consumable Chest
Joker's Last Stand 0 Give self Surprise: Downfall: Deal 10 damage to visible enemies. Revive with 5 life. Item 1200 Potion 8 Core Set Consumable Potion
Juggernaut Rubiks 0 At the start of your turn, your closest minion with the most life gains Armor (5) until start of their turn. Item 1500 Summoner Gear 8 Core Set Artifact Chest
Life Fruit 0 Increase Summoner max life by 3. Heal their wounds. Item 1000 — 8 Core Set Consumable Chest
Life Potion 0 Gain +0/+4 until end of battle. Item 125 Potion 4 Core Set Consumable Potion
Lightning Crystal 0 Summon a 2/5 Lightning Elemental (Flying, Power Spell Power (1), Sprintshot: Attack Magic Attack) Item 600 — 6 Core Set Consumable Chest
Mana Potion 0 Generate 1 Mana. Item 125 Potion 4 Core Set Consumable Potion
Mana Stone 0 At the start of your turn, generate 1 extra mana and take 2 damage. Item 1200 Summoner Gear 8 Core Set Artifact Chest
Neuk's Scorch Trap 0 Surprise: Deal 4 Fire damage to enemy entering target space. Trap remains after triggered. Item 150 Fire Trap 5 Core Set Consumable Chest
Orb of Insight 0 Warcry: Fetch a random card. It lasts until end of battle. Item 1100 Psychic Summoner Gear 8 Core Set Artifact Chest
Pendant of the Ryu Sage 0 Max hand size increased by 1 Item 1600 Summoner Gear 9 Core Set Artifact Chest
Phylactery Potion 0 Give ally Surprise: Downfall: Revive with 10 life or 5 if Summoner. Item 900 Potion 7 Core Set Consumable Potion
Pied Pipe 0 Up to 5 small animals that cost 0 become Loyal when entering the battlefield. Item 900 Animal Summoner Gear 7 Core Set Artifact Chest
Powder Keg 0 Downfall: Deal 5 Fire damage to 3x3 area. Item 250 — 5 Core Set Consumable Chest
Psionic Resonator 0 Mind control enemies for 1 less than the value indicated by your units' Psychic abilities. Item 1000 Psychic Summoner Gear 8 Core Set Artifact Chest
Pyramid Vault 0 Draw a card whenever you Discard a card. Item 1800 Summoner Gear 9 Core Set Artifact Chest
Rabbit's Foot 0 Hexproof Item 925 — 7 Core Set Artifact Chest
Radiant Amethyst 0 Arcane spells cost 1 less. Vulnerable (All 2) Item 1000 Summoner Gear 8 Core Set Artifact Chest
Red Soul Gem 0 Target enemy Summoner gets -5 Max Life Item 1000 — 0 Core Set Consumable Special
Rejuvenation Potion 0 Recover discarded cards up to your max deck size. Item 600 Potion 6 Core Set Consumable Potion
Rejuvenation Vial 0 Recover 5 discarded cards. Item 125 Potion 4 Core Set Consumable Potion
Ring of Power 0 +1/+0 Item 800 — 7 Core Set Artifact Chest
Sacred Sapling 0 When you cast a plant spell, give visible allies +0/+1 Item 1300 Plant Summoner Gear 8 Core Set Artifact Chest
Scroll of Resurrection 0 Revive a defeated Guardian. Item 650 Scroll 6 Core Set Consumable Chest
Semaniel's Necronomicon 0 Wreck: Summon a 1/1 Skeleton Warrior Item 1800 Skeleton 9 Core Set Artifact Chest
Sigil of the Prophet 0 Once per battle, you may cast a card from your deck as you would from your hand. Item 1500 Psychic Summoner Gear 8 Core Set Artifact Chest
Spiked Block 0 Blocks Line of Sight, Anchored, Collide: Deal 3 damage Item 100 — 4 Core Set Consumable Chest
Spirit Trap 0 Return the cards of units surviving battle to your deck instead of discarding them. Item 650 Summoner Gear 6 Core Set Artifact Chest
Strength Potion 0 Gain +2/+0 until end of battle. Item 350 Potion 5 Core Set Consumable Potion
Void Heart 0 +4 Max Life Item 600 — 6 Core Set Artifact Chest
Wall of Brambles 0 Place 0/1 Brambles (Collide: Deal 3 damage, Anchored) on all empty spaces in target row or column. Item 200 Plant Scroll 5 Core Set Consumable Chest
Water Elemental Scroll 0 Summon a 3/4 Water Elemental (Downfall: Heal all allies 3.) Item 400 Scroll 5 Core Set Consumable Chest
Weighted Die of Theron 0 Your next dice roll is guaranteed to roll a 20. Item 300 — 5 Core Set Consumable Chest
White Flag 0 You may retreat without having to roll dice. Item 650 — 6 Core Set Artifact Chest
Wooden Barricade 0 Collide: Deal 3 damage and destroy this, Anchored Item 25 — 4 Core Set Consumable Chest
World Map 0 Reveal the layout of terrain, campsites and shops this adventure. Item 250 — 5 Core Set Artifact Chest
Angelic Bow 2 Equip (Two-Handed), Veil, Farshot: Attack Required: Ranged Unit Equipment 1100 Weapon 8 Jungle Weapon Weapon
Dreadnought Harness 2 Equip (Body), +1/+0, Armor (3), Collide: Deal 1 damage Equipment 850 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Golden Dragon Harness 2 Equip (Body), +1/+0, Armor (2), Veil Equipment 850 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Metamorphic Harness 2 Equip (Body, Head), Support: Transform into minion until start of your next turn. Apply life lost/gained while transformed. Equipment 1200 Animal Gear 8 Animal Gear Animal Gear Animal Gear
Psionic Harness 2 Equip (Body), Armor (2), Resist (Psychic 2), Immune (Mind Control), +1/+0 Equipment 675 Psychic Animal Gear 6 Animal Gear Animal Gear Animal Gear
Red Dragon Harness 2 Equip (Body), Armor (3), Resist (Fire 2), Sprintshot: Deal 2 Fire damage in range 3 cone. Equipment 1000 Animal Gear 8 Animal Gear Animal Gear Animal Gear
Saddle Bags 1 Equip (Body), You may Equip an extra 2 items. You may Equip Summoner Gear. Equipment 650 Animal Gear 6 Animal Gear Animal Gear Animal Gear
Stone Harness 3 Equip (Body), Armor (2), Inflict Vulnerable (All 2) until end of turn. Equipment 900 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Armor of Quetzel 3 Equip (Body), Armor (2), Resist (All 1) Equipment 1600 Humanoid Armor 9 Jungle Armor Armor
Axe of Quetzel 2 Equip (Main Hand), Pierce, Wreck: Gain +1/+1 Equipment 1000 Weapon 8 Jungle Weapon Weapon
Bigbeard's Helmet 0 Equip (Head), Armor (1), Inflict: Mind Control Marauder Equipment 900 Helmet 0 Core Set Helmet Special
Blood Sword of Bagas 1 Equip (Main Hand), Lifesteal Equipment 950 Weapon 7 Caves Weapon Weapon
Bramble Ball 2 Equip (Main Hand), Sprintshot: Deal 2 damage and Inflict Immobilized. Equipment 400 Weapon 5 Jungle Weapon Weapon
Bramble Helm 2 Equip (Head), Regenerate (2) Equipment 900 Helmet 7 Animal Gear Helmet Armor
Crown of Quetzel 1 Equip (Head), Armor (2), Hexproof Equipment 900 Helmet 7 Jungle Helmet Armor
Dreadnought Armor 2 Equip (Body), Armor (3) Equipment 600 Humanoid Armor 6 Core Set Armor Armor
Dreadnought Helm 1 Equip (Head), Armor (2) Equipment 600 Helmet 6 Core Set Helmet Armor
Elite Dark Elf Armor 2 Equip (Body), Armor (2), +3 Max Life Equipment 550 Humanoid Armor 6 Caves Armor Armor
Elven Armor 2 Equip (Body), Armor (2), +3 Max Life Equipment 550 Humanoid Armor 6 Caves Armor Armor
Emperor Robes 2 Equip (Body), +3 Max Life, Power Spell Power (1) Required: Summoner Gear Equipment 1100 Humanoid Armor 8 Jungle Armor Armor
Fire Orb 0 Equip (Offhand), Power Fire Power (1) Equipment 1200 Fire Focus 8 Core Set Artifact Chest
Fire Staff 2 Equip (Two-Handed), Farshot: Deal 2 Fire damage and 1 damage to surrounding units Equipment 700 Fire Weapon 7 Core Set Weapon Weapon
Forcefield Orb 0 Equip (Offhand), Warcry: Forcefield Equipment 1400 Psychic Focus 8 Core Set Artifact Chest
Gladiator Armor 0 Equip (Body), Armor (1) Equipment 300 Humanoid Armor 5 Core Set Armor Armor
Gladiator Helmet 0 Equip (Head), Armor (1) Equipment 250 Helmet 5 Core Set Helmet Armor
Goblin Champion Helmet 0 Equip (Head), Armor (1) Equipment 250 Helmet 5 Core Set Helmet Armor
Golden Dragon Armor 2 Equip (Body), Veil Equipment 950 Humanoid Armor 7 Animal Gear Armor Armor
Harpoon 2 Equip (Main Hand), Sprintshot: Attack and pull injured enemy towards you Equipment 900 Weapon 7 Jungle Weapon Weapon
Huntress Bow 2 Equip (Two-Handed), +2/+0, Warcry: Attack closest enemy with highest power. Farshot: Attack Required: Ranged Unit Equipment 950 Weapon 7 Jungle Weapon Weapon
Ice Crown 1 Equip (Head), Resist (Ice 1), Immune (Freeze) Equipment 500 Helmet 6 Animal Gear Helmet Armor
Incubus Jacket 1 Equip (Body), +5 Max Life Equipment 400 Humanoid Armor 5 Caves Armor Armor
Knightly Armor of Takis 2 Equip (Body), Armor (3) Equipment 600 Humanoid Armor 6 Core Set Armor Armor
Liche King's Soul Staff 2 Equip (Offhand), Lifesteal Equipment 1300 Weapon 8 Caves Weapon Weapon
Lightning Orb 0 Equip (Offhand), When you cast a damage spell, deal 2 Shock damage to closest enemy. Equipment 1500 Shock Focus 8 Core Set Artifact Chest
Marauder Armor 2 Equip (Body), Armor (3) Equipment 600 Humanoid Armor 6 Core Set Armor Armor
Necromancer Armor 2 Equip (Body), Raise a 1/1 Skeleton Warrior (Block) when you defeat an enemy with your attack. Equipment 1200 Humanoid Armor 8 Caves Armor Armor
Net 1 Equip (Offhand), Attacked enemy is Ensnared. Recover net after enemy is defeated or released. Equipment 725 Weapon 7 Jungle Weapon Weapon
Orb of Entanglement 0 Equip (Offhand), Inflict Immobilized and Anchored until end of their turn. Equipment 1100 Plant Focus 8 Core Set Artifact Chest
Orc Armor 0 Equip (Body), Armor (1) Equipment 300 Humanoid Armor 5 Core Set Armor Armor
Paladin Armor 1 Equip (Body), Armor (2) Equipment 450 Humanoid Armor 6 Core Set Armor Armor
Prismatic Armor 3 Equip (Body), Armor (3), Resist (Fire 2), Resist (Ice 2), Resist (Psychic 2), Resist (Shock 2) Equipment 1600 Humanoid Armor 9 Core Set Armor Armor
Psionic Armor 1 Equip (Body), Resist (Psychic 2), Immune (Mind Control), +2 Max Life Equipment 600 Psychic Humanoid Armor 6 Animal Gear Armor Armor
Psionic Diadem 2 Equip (Head), Farshot: Deal 2 Psychic damage. Command minion with 3 or less life Equipment 700 Psychic Helmet 7 Animal Gear Helmet Armor
Reaper Robes 2 Equip (Body, Head), Lifesteal Equipment 950 Humanoid Armor 7 Jungle Armor Armor
Red Dragon Armor 2 Equip (Body), Armor (2), Resist (Fire 2) Equipment 700 Humanoid Armor 7 Animal Gear Armor Armor
Red Dragon Helm 1 Equip (Head), Armor (1), Resist (Fire 1) Equipment 800 Helmet 7 Animal Gear Helmet Armor
Rock Giant Hammer 2 Equip (Two-Handed), Inflict Vulnerable (All 2) until end of turn. Equipment 800 Weapon 7 Jungle Weapon Weapon
Sacrificial Orb 0 Equip (Offhand), Support: Destroy to gain mana equal to its cost Required: Summoner Gear Equipment 1500 Skeleton Focus 8 Core Set Artifact Chest
Samurai Armor 1 Equip (Body), Armor (1), +3 Max Life Equipment 400 Humanoid Armor 5 Core Set Armor Armor
Samurai Helm 1 Equip (Head), Armor (1), +1 Max Life Equipment 300 Helmet 5 Core Set Helmet Armor
Scythe 3 Equip (Two-Handed), Lifesteal, Pierce, Swipe Equipment 1350 Weapon 8 Caves Weapon Weapon
Skeleton Captain Helmet 0 Equip (Head), Armor (1), +1 Max Life Equipment 300 Helmet 5 Core Set Helmet Armor
Spellweaver Staff 2 Equip (Main Hand), Inflict -2/-0 until end of their turn. Sprintshot: Attack Magic Attack Equipment 800 Weapon 7 Caves Weapon Weapon
Stone Armor 2 Equip (Body), Inflict Vulnerable (All 1) until end of turn. Equipment 600 Humanoid Armor 6 Animal Gear Armor Armor
Stone Helm 1 Equip (Head), Armor (1), Immune (Vulnerable) Equipment 450 Helmet 6 Animal Gear Helmet Armor
Trinity Orb 0 Equip (Offhand), Cast 3 spells in the same turn to give all allies +1/+0 until end of turn. Equipment 900 Timekeeper Focus 7 Core Set Artifact Chest
Wolf Skin Helmet 0 Equip (Head), Resist (Ice 1), +0/+3 Equipment 400 Helmet 5 Core Set Helmet Armor
Angelic Kite Shield 2 Equip (Offhand), Block, Inflict Daze Equipment 750 Weapon 7 Jungle Weapon Weapon
Bone Harness 3 Equip (Body, Head), Downfall: Revive until defeated 1 times. Equipment 1300 Animal Gear 8 Animal Gear Animal Gear Animal Gear
Bramble Harness 3 Equip (Body), Collide: Deal 3 damage, Inflict Immobilized Equipment 800 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Centurion Harness 3 Equip (Body), +2/+0, Armor (2), Other allies +1/+1 Equipment 1300 Animal Gear 8 Animal Gear Animal Gear Animal Gear
Charger Spikes 3 Equip (Body), Charge: +3/+0 until start of their turn. Wreck: Gain +1/+1 Equipment 900 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Dark Elf Harness 2 Equip (Body), +1/+0, +3 Max Life, Stealth Equipment 600 Animal Gear 6 Animal Gear Animal Gear Animal Gear
Dwarven Harness 1 Equip (Body, Head), +1/+0, Armor (1), Hexproof Equipment 550 Animal Gear 6 Animal Gear Animal Gear Animal Gear
Graviton Harness 3 Equip (Body, Head), Armor (3), Knockback (3), Vigil, Sprintshot: Pull enemy 3 spaces towards you. Equipment 1100 Animal Gear 8 Animal Gear Animal Gear Animal Gear
Ice Harness 3 Equip (Body), Armor (2), Inflict Freeze Equipment 900 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Imperial Harness 1 Equip (Body), Armor (2), +1/+1 Equipment 450 Animal Gear 6 Animal Gear Animal Gear Animal Gear
Insectoid Harness 2 Equip (Body), Armor (2), Inflict Poison (1), Immune (Poison) Equipment 850 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Leather Harness 2 Equip (Body, Head), Armor (2), +3 spaces per move Equipment 850 Animal Gear 7 Animal Gear Animal Gear Animal Gear
Titanium Harness 3 Equip (Body, Head), Armor (4), Pierce, +2/+0 Equipment 1200 Animal Gear 8 Animal Gear Animal Gear Animal Gear
Tribal Harness 3 Equip (Body, Head), Swipe, +2/+0, All other animals +1/+1 Equipment 1300 Animal Gear 8 Animal Gear Animal Gear Animal Gear
Arcana 3 Equip (Offhand), Spellblock, Power Spell Power (1)A book of secrets on the origin of existence. Equipment 1000 Focus 8 Core Set Artifact Chest
Bo Staff 2 Equip (Two-Handed), Lunge, Taunt, Vigil, +1/+0 Equipment 750 Weapon 7 Jungle Weapon Weapon
Breaker Sword 2 Equip (Two-Handed), Knockback (1), Inflict -3/-0 until end of their turn. Equipment 750 Weapon 7 Core Set Weapon Weapon
Celestial Mace 2 Equip (Main Hand), +1/+0, Inflict Remove buffs. Equipment 800 Weapon 7 Caves Weapon Weapon
Centurion Armor 2 Equip (Body), Armor (1), +1/+0 Equipment 550 Humanoid Armor 6 Animal Gear Armor Armor
Centurion Helmet 1 Equip (Head), Armor (1), Taunt Equipment 350 Helmet 5 Animal Gear Helmet Armor
Centurion Shield 2 Equip (Offhand), Block, Taunt Equipment 500 Weapon 6 Caves Weapon Weapon
Crystal Sword 2 Equip (Two-Handed), +1/+0, Inflict Immobilized Equipment 400 Weapon 5 Core Set Weapon Weapon
Dark Elf Armor 0 Equip (Body), +3 Max Life Equipment 300 Humanoid Armor 5 Core Set Armor Armor
Dreadnought Axe 2 Equip (Main Hand), +1/+0, Inflict Vulnerable (Fire 1) until end of turn. Equipment 400 Weapon 5 Core Set Weapon Weapon
Dwarven Armor 1 Equip (Body, Head), Armor (1), Hexproof Equipment 500 Humanoid Armor 6 Core Set Armor Armor
Energy Shield 2 Equip (Offhand), Block, Spellblock Equipment 700 Weapon 7 Caves Weapon Weapon
Fire Sword 3 Equip (Main Hand), +2/+0, Swipe, Inflict Daze Equipment 1000 Fire Weapon 8 Core Set Weapon Weapon
Frozen Dagger 2 Equip (Main Hand), Sprintshot: Deal 1 Ice damage and Inflict Freeze Equipment 500 Ice Weapon 6 Dark Legion Weapon Weapon
Gas Mask 1 Equip (Head), Immune (Poison) Equipment 475 Helmet 6 Jungle Helmet Armor
Giant Mace 2 Equip (Two-Handed), +2/+0, Inflict Immobilized, Knockback (1) Equipment 900 Weapon 7 Core Set Weapon Weapon
Giant Spiked Club 2 Equip (Two-Handed), Knockback (1), Swipe Equipment 600 Weapon 6 Core Set Weapon Weapon
Glaive 2 Equip (Two-Handed), Lunge, Inflict Poison (1), Pierce Equipment 650 Weapon 6 Core Set Weapon Weapon
Goblin Champion Armor 2 Equip (Body), Armor (2), Collide: Deal 1 damage Equipment 650 Humanoid Armor 6 Jungle Armor Armor
Golden Dragon Helm 1 Equip (Head), Armor (1), Vigil Equipment 800 Helmet 7 Animal Gear Helmet Armor
Graviton Sword 2 Equip (Main Hand), Pierce, Knockback (3), +1/+0 Equipment 700 Weapon 7 Caves Weapon Weapon
Hobo Knife 2 Equip (Main Hand), Backstab: +5 Damage"Nothing beats the hobo life, stabbing folks with my hobo knife..." Equipment 375 Weapon 5 Jungle Weapon Weapon
Ice Axe 2 Equip (Main Hand), Inflict Freeze Equipment 750 Ice Weapon 7 Core Set Weapon Weapon
Ice Staff 3 Equip (Main Hand), Farshot: Deal 2 Ice damage and Inflict Freeze Equipment 1000 Ice Weapon 8 Space & Time Weapon Weapon
Imperial Armor 1 Equip (Body), Armor (2) Equipment 450 Humanoid Armor 6 Core Set Armor Armor
Imperial Helm 0 Equip (Head), Armor (1) Equipment 250 Helmet 5 Core Set Helmet Armor
Insectoid Armor 2 Equip (Body), Armor (1), Immune (Poison), +2 Max Life Equipment 600 Humanoid Armor 6 Animal Gear Armor Armor
Insectoid Helm 1 Equip (Head), Armor (1), Sight True Sight Equipment 650 Helmet 6 Animal Gear Helmet Armor
Ironclad Sword 1 Equip (Main Hand), +1/+0, Pierce Equipment 250 Weapon 5 Core Set Weapon Weapon
Katana 1 Equip (Two-Handed), +2/+0, Pierce Equipment 450 Weapon 6 Angels & Demons Weapon Weapon
Marksman's Bow 2 Equip (Two-Handed), Farshot: AttackRanged units get +2/+0 Equipment 825 Weapon 7 Core Set Weapon Weapon
Morning Star 1 Equip (Two-Handed), +2/+0 Equipment 300 Weapon 5 Core Set Weapon Weapon
Necromancer Staff 3 Equip (Main Hand), Create a 1/1 Skeleton Warrior (Block) after attacking enemy. Sprintshot: Attack Magic Attack Equipment 1000 Weapon 8 Dark Legion Weapon Weapon
Oak's End 2 Equip (Main Hand), Farshot: Hurl a 1/1 Squirrel. Deal 1 damage Equipment 725 Weapon 7 Core Set Weapon Weapon
Orc Warhammer 1 Equip (Two-Handed), +1/+0, Knockback (2) Equipment 300 Weapon 5 Mean & Green Weapon Weapon
Pitchfork 0 Equip (Main Hand), +1/+0Dragons LOVE pitchforks! Equipment 75 Weapon 4 Core Set Weapon Weapon
Poison Blade 1 Equip (Main Hand), Inflict Poison (1) Equipment 400 Weapon 5 Dark Legion Weapon Weapon
Rugged Staff 2 Equip (Two-Handed), Sprintshot: Attack, Knockback (3), Inflict Immobilized. Equipment 900 Weapon 7 Mean & Green Weapon Weapon
Serrated Spear 1 Equip (Main Hand), Lunge, +1/+0 Equipment 250 Weapon 5 Core Set Weapon Weapon
Shaman Staff 1 Equip (Main Hand), Support: Remove debuffs, Heal 4. Equipment 650 Weapon 6 Core Set Weapon Weapon
Shuriken 2 Equip (Main Hand), Sprintshot: Attack Equipment 350 Weapon 5 Core Set Weapon Weapon
Snake Staff 2 Equip (Two-Handed), Farshot: Deal 2 Psychic damage. Command minion with 3 or less life Equipment 650 Psychic Weapon 6 Dark Legion Weapon Weapon
Spear 1 Equip (Main Hand), Lunge Equipment 100 Weapon 4 Core Set Weapon Weapon
Spiked Shield 2 Equip (Offhand), Block, Deal 2 damage to adjacent blocked attacker Equipment 500 Weapon 6 Caves Weapon Weapon
Stone Club 2 Equip (Two-Handed), Knockback (1), Inflict Daze Equipment 400 Weapon 5 Caves Weapon Weapon
Timeblade 3 Equip (Main Hand), Inflict Pacify, +3 spaces per move Equipment 1000 Weapon 8 Jungle Weapon Weapon
Titan Sword 3 Equip (Two-Handed), Knockback (2), Pierce, Swipe Equipment 1000 Weapon 8 Caves Weapon Weapon
Totem Staff of Bloodlust 2 Equip (Offhand), Support: +3/+0 until start of their turn. Equipment 650 Weapon 6 Jungle Weapon Weapon
Vampiric Blade 2 Equip (Main Hand), Backstab: Inflict -0/-3, Gain +0/+3 Equipment 650 Weapon 6 Caves Weapon Weapon
Vortex Armor 3 Equip (Body), Armor (2), Support: Once per turn swap places with an ally and issue another command. Equipment 1100 Humanoid Armor 8 Caves Armor Armor
Warlock Staff 2 Equip (Main Hand), Lunge, Sprintshot: Deal 2 Fire damage in 3x3 area Equipment 800 Fire Weapon 7 Angels & Demons Weapon Weapon
Wizard Hat 1 Equip (Head), Max hand size increased by 1 Required: Summoner Gear Equipment 1000 Helmet 8 Core Set Helmet Armor
Woodcutter Axe 1 Equip (Main Hand), +1/+0, Can chop down trees and tree stumps while in battle. Equipment 125 Weapon 0 Core Set Weapon Special
Wooden Buckler 1 Equip (Offhand), Block Equipment 350 Weapon 5 Core Set Weapon Weapon

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