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== Elites Overview ==
== Elites Overview ==
<div style="overflow-x: auto; width: 100%;">
{| class="wikitable sortable" style="width:100%; text-align:center;"
|- style="background-color:#2c3e50; color:white;"{| class="wikitable sortable" style="width: 100%; text-align: center;"
|+ Elite Life Mod Weights & Scaling
|-
! rowspan="2" | Id !! rowspan="2" | Level !! rowspan="2" | Difficulty !! rowspan="2" | Chapter !! rowspan="2" | Retries !! rowspan="2" | Bonus Life !! colspan="9" | Elite Life Mod Weights
|-
! EAmbush !! -5 !! -3 !! 0 !! 3 !! 5 !! 8 !! 10 !! 15
|-
| 1 || 1 || Novice || 1 || 8 || 5 || 0% || 2 || 2 || 1 || 0 || 0 || 0 || 0 || 0
|-
| 2 || 1 || Novice || 2 || 8 || 5 || 0% || 0 || 1 || 2 || 1 || 1 || 0 || 0 || 0
|-
| 3 || 1 || Novice || 3 || 8 || 5 || 0% || 0 || 0 || 1 || 1 || 1 || 2 || 0 || 0
|-
| 4 || 2 || Advanced || 1 || 2 || 0 || 0% || 0 || 2 || 2 || 1 || 0 || 0 || 0 || 0
|-
| 5 || 2 || Advanced || 2 || 2 || 0 || 0% || 0 || 0 || 1 || 2 || 1 || 1 || 0 || 0
|-
| 6 || 2 || Advanced || 3 || 2 || 0 || 10% || 0 || 0 || 0 || 1 || 2 || 1 || 1 || 0
|-
| 7 || 3 || Hardcore || 1 || 0 || 0 || 0% || 0 || 1 || 2 || 1 || 1 || 0 || 0 || 0
|-
| 8 || 3 || Hardcore || 2 || 0 || 0 || 10% || 0 || 0 || 0 || 0 || 2 || 1 || 1 || 1
|-
| 9 || 3 || Hardcore || 3 || 0 || 0 || 10% || 0 || 0 || 0 || 0 || 0 || 1 || 2 || 2
|-
| 10 || 1 || FA Novice || 2 || 8 || 5 || 0% || 0 || 1 || 2 || 1 || 1 || 0 || 0 || 0
|-
| 11 || 2 || FA Advanced || 2 || 2 || 0 || 0% || 0 || 0 || 1 || 2 || 1 || 1 || 0 || 0
|-
| 12 || 3 || FA Hardcore || 3 || 0 || 0 || 10% || 0 || 0 || 0 || 0 || 0 || 1 || 2 || 2
|}
</div>


This table provides a high-level summary of the elites of Abalon.
This table provides a high-level summary of the elites of Abalon.
<div style="overflow-x: auto; width: 100%;">
<div style="overflow-x: auto; width: 100%;">
{| class="wikitable sortable" style="width:100%; text-align:center;"
{| class="wikitable sortable" style="width:100%; text-align:center;"
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| Arcane, Chaos
| Arcane, Chaos
| {{k|Summoner}}, Generates 4 mana per turn instead of 3
| {{k|Summoner}}, Generates 4 mana per turn instead of 3
|- id="Bianca
|- id="Bianca_Vampire_Queen"
| '''Bianca, Vampire Queen'''
| '''Bianca, Vampire Queen'''
| 2/13
| 2/13
Line 59: Line 95:
| Celestial, Arcane
| Celestial, Arcane
| {{k|Summoner}},{{k|Block}}, {{k|Flying}}
| {{k|Summoner}},{{k|Block}}, {{k|Flying}}
|- id="Draxxus"
| '''Draxxus'''
| 4/13
| Forest
| Chaos
| {{k|Summoner}},{{k|Armor}} (3), {{k|Taunt}}, {{k|True_Sight}}
|- id="Draxxus"
| '''Draxxus'''
| 4/13
| Forest
| Chaos
| {{k|Summoner}},{{k|Armor}} (3), {{k|Taunt}}, {{k|True_Sight}}
|- id="Everene_Dark_Priestess"
| '''Everene, Dark Priestess'''
| 2/13
| Desert
| Celestial, Void
| {{k|Summoner}},{{k|Farshot}}: Give enemy -1/-1, {{k|Support}}: Heal 4, Remove debuffs.
|- id="Evilla_Deceiver"
| '''Evilla, Deceiver'''
| 2/13
| Desert
| Void, Nature
| {{k|Summoner}},{{k|Farshot}}: Deal 2 {{k|Psychic}} damage. Command minion with 3 or less life.
|- id="Fallen_Kinsmen"
| '''Fallen Kinsmen'''
| 4/13
| Dungeon
| Void, Chaos
| {{k|Summoner}},{{k|Knockback}} (1), {{k|Inflict}}: -3/-0 until end of their turn.
|- id="Garcella_Druid"
| '''Garcella, Druid'''
| 2/13
| Forest
| Nature, Chaos
| {{k|Summoner}},{{k|Farshot}}: Hurl a 1/1 [[Units#Squirrel|Squirrel]]. Deal 1 damage
|- id="Gorak_Orc_Shaman"
| '''Gorak, Shaman'''
| 4/13
| Forest
| Chaos, Nature
| {{k|Summoner}},{{k|Inflict}} -2/-0 until end of their turn. Heal closest visible ally 4. {{k|Support}}: Heal 3, Remove debuffs.
|- id="Griegal_Goblin_Warlock"
| '''Greigal, Warlock'''
| 2/13
| Forest
| Chaos, Nature
| {{k|Summoner}},{{k|Lunge}}, {{k|Sprintshot}}: Deal 2 Fire damage in a 3x3 area.
|- id="Garmella_Goblin_Witch"
| '''Garmella, Witch'''
| 2/13
| Forest
| Nature, Void
| {{k|Summoner}},{{k|Sprintshot}}: Attack, {{k|Knockback}} (3), {{k|Inflict}} {{k|Immobilized}}
|- id="Harpy_Leader"
| '''Harpy Leader'''
| 3/7
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Nature, Void
| {{k|Summoner}},{{k|Flying}}, {{k|Taunt}}
|- id="Heimdall"
| '''Heimdall'''
| 2/13
| Snow
| Arcane, Chaos
| {{k|Summoner}},{{k|Wreck}}: Draw a card. {{k|Farshot}}: Deal 2 {{k|Psychic}} damage, {{k|Support}}: Heal 4, Remove debuffs.
|- id="Ice_Witch"
| '''Ice Witch'''
| 3/13
| [https://d20studios.com/wiki/index.php?title=Survival Survival]
| Void, Arcane
| {{k|Summoner}},{{k|Vigil}}, {{k|Freeze}} enemies you injure with ice. Deal 1 Ice damage, {{k|Inflict}} {{k|Freeze}}
|- id="Iron_Hulk"
| '''Iron Hulk'''
| 3/13
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Void, Arcane
| {{k|Summoner}},{{k|Inflict}}: Steal a card from hand of melee attacked {{k|Summoner}} and cast it. He whispers: Give me your soul...
|- id="Izzuzu_Destructor"
| '''Izzuzu, Destructor'''
| 3/13
| Harvest
| Chaos, Void
| {{k|Summoner}},{{k|Armor}} (2), {{k|Lunge}}, {{k|Sprintshot}}: Deal 2 Fire damage in 3x3 area.
|- id="Kennel_Master"
| '''Kennel Master'''
| 5/13
| Hellhound Kennel Encounter
| Chaos, Arcane
| {{k|Summoner}},{{k|Swipe}}, Other ally demons get +1/+0. Attacked enemy is {{k|Ensnared}}. Recover net after enemy is defeated or released.
|- id="Rogue_Robot"
| '''Rogue Robot'''
| 3/13
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Void, Celestial
| {{k|Summoner}},{{k|Veil}}, {{k|Warcry}}: +2/+2 until start of their turn. {{k|Inflict}}: Send minion to the future. They return at the start of your next turn.
|- id="Metamorph_Assassin"
| '''Metamorph Assassin'''
| 3/9
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Arcane, Chaos
| {{k|Summoner}},{{k|Backstab}}: +3 Damage, {{k|Farshot}}/{{k|Support}}: Transform into minion until start of your next turn. Apply life lost/gained while transformed.
|- id="Mother_Nature"
| '''Mother Nature'''
| 3/9
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Nature, Celestial
| {{k|Summoner}}, Plant spells cost 1 less. {{k|Knockback}} (5), {{k|Regenerate}} (3), {{k|Vulnerable}} (Fire 3)
|- id="Naga_Leader"
| '''Naga Leader'''
| 3/9
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Nature, Celestial
| {{k|Summoner}}, {{k|Regenerate}} (1), {{k|Inflict}} {{k|Poison}} (2), {{k|Pierce}}, {{k|Lunge}}
|- id="Nerezza_Withered_Priestess"
| '''Nerezza, Withered Priestess'''
| 3/13
| Harvest
| Void, Celestial
| {{k|Summoner}},{{k|Inflict}} {{k|Downfall}}: Become a copy of this unit with (3) Life. {{k|Farshot}}: Give enemy -1/-1, {{k|Support}}: Heal 4, Remove Debuffs
|- id="Ninjitsu_Master"
| '''Ninjitsu Master'''
| 3/13
| Snow
| Arcane, Void
| {{k|Summoner}},{{k|Stealth}}, {{k|Sprintshot}}: Attack and pull injured enemy towards you.
|- id="Nuckelavee"
| '''Nuckelavee'''
| 4/13
| Harvest
| Void, Chaos
| {{k|Summoner}},{{k|Taunt}}, {{k|Vigil}}, {{k|Support}}: Destroy to gain +2/+2
|- id="Occuloid_Assassin"
| '''Occuloid Assassin'''
| 3/9
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Celestial, Void, Arcane
| {{k|Summoner}}, {{k|Flying}}, {{k|Vigil}}, {{k|Veil}}, {{k|Farshot}}: Deal 4 damage with {{k|Pierce}}, {{k|Knockback}} (1) to enemies in line between the target
|- id="Odin_Warlord"
| '''Odin, Warlord'''
| 5/13
| Snow
| Arcane, Celestial
| {{k|Summoner}}, {{k|Knockback}} (1), {{k|Resist}} (Ice 1), Other ally vikings +1/+1
|- id="Oni_Leader"
| '''Oni Leader'''
| 3/9
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Chaos, Void
| {{k|Summoner}}, {{k|Knockback}} (5), {{k|Swipe}}, {{k|Lifesteal}}
|- id="Paige_Cat_Caller"
| '''Paige, Cat Caller'''
| 2/10
| Desert
| Celestial, Nature
| {{k|Summoner}}, Ally animals get +2/+2
|- id="Preyleaf_Mantis"
| '''Preyleaf'''
| 2/13
| Forest
| Nature
| {{k|Summoner}}, {{k|Flying}}, {{k|True_Sight}}, {{k|Sprintshot}}: Attack and pull injured enemies towards you
|- id="Rabbitus"
| '''Rabbitus'''
| 4/13
| Forest
| Nature
| {{k|Summoner}}, {{k|Pierce}}, {{k|Knockback}} (1), {{k|Swipe}}
|- id="Rival_Pyromancer"
| '''Rival Pyromancer'''
| 2/17
| Any
| Chaos, Celestial
| {{k|Summoner}}, {{k|Fire_Power}} (1), {{k|Farshot}}: Deal 2 Fire damage and 1 damage to surrounding units.
|- id="Rival_Impaler"
| '''Rival Impaler'''
| 2/17
| Any
| Nature, Celestial
| {{k|Summoner}}, {{k|Flying}}, {{k|True_Sight}} {{k|Sprintshot}}: Attack and pull injured enemy towards you
|- id="Rival_Arch_Mage"
| '''Rival Arch Mage'''
| 2/17
| Any
| Arcane, Chaos
| {{k|Summoner}}, {{k|Scribe}} (3), {{k|Lunge}}, Up to 2 times per turn when you player or {{k|Discard}} a card.
|- id="Rival_Battle_Mage"
| '''Rival Battle Mage'''
| 3/17
| Any
| Chaos, Arcane
| {{k|Summoner}}, {{k|Lunge}}, {{k|Spellblock}}, Your damage spells get {{k|Knockback}} (2).
|- id="Rival_Chronomancer"
| '''Rival Chronomancer'''
| 2/17
| Any
| Celestial, Arcane
| {{k|Summoner}}, {{k|Scribe}} (3), {{k|Lunge}}, {{k|Support}}: Remove debuffs, Send an ally to the future. They return at the start of your next turn.
|- id="Scavenger_Leader"
| '''Scavenger Leader'''
| 4/13
| Dungeon Scavenger Encounter
| Void, Chaos
| {{k|Summoner}}, Whenever a unit is defeated, gain +1/+1
|- id="Sigsickle_End_Bringer"
| '''Sigsickle, End Bringer'''
| 3/13
| Harvest
| Chaos, Void
| {{k|Summoner}}, {{k|Magic_Attack}}
|- id="Skeleton_Lord"
| '''Skeleton Lord'''
| 4/13
| Dungeon
| Void
| {{k|Summoner}}, {{k|Block}}, {{k|Lunge}}, Other ally skeletons +1/+1
|- id="Soul_Taker"
| '''Soul Taker'''
| 3/13
| Dungeon
| Void, Arcane
| {{k|Summoner}}, {{k|Flying}}, {{k|Pierce}}, {{k|Lifesteal}}
|- id="Starchild"
| '''Starchild'''
| 2/13
| Snow
| Celestial, Chaos
| {{k|Summoner}}, {{k|Farshot}}: Deal 3 Shock damage on up to 3 enemies closest and visible to each other.
|- id="Tactics_Ogre"
| '''Tactics Ogre'''
| 4/13
| Snow
| Celestial
| {{k|Summoner}}, {{k|Knockback}} (1), {{k|Inflict}} ((k|Daze}}
|- id="Taurus"
| '''Taurus'''
| 3/13
| Dungeon
| Void
| {{k|Summoner}}, {{k|Block}}, {{k|Charge}}: Deal 3 damage
|- id="Tityus_Everlasting"
| '''Tityus the Everlasting'''
| 4/13
| Harvest
| Chaos, Void
| {{k|Summoner}}, {{k|Pierce}}, {{k|Lifesteal}}, {{k|Taunt}}, If attacked unit has 3 or less life, attack again with a bite.
|- id="Tree_Ant"
| '''Tree Ant'''
| 4/13
| Forest
| Nature, Celestial
| {{k|Summoner}}, {{k|Vigil}}, {{k|Knockback}} (5), {{k|Vulnerable}} (Fire 3), {{k|True_Sight}}, Counter attacks twice
|- id="Void_Necromancer"
| '''Void Necromancer'''
| 2/13
| Dungeon
| Void
| {{k|Summoner}}, {{k|Farshot}}: Deal 2 damage and create a 1/1 Skeleton Warrior ({{k|Block}}) surrounding the target.
|- id="Wight"
| '''Wight'''
| 3/13
| Dungeon
| Void, Arcane
| {{k|Summoner}}, {{k|Lifesteal}}, {{k|Lunge}}, +1/+0
|- id="Wolf_Alpha"
| '''Wolf Alpha'''
| 4/13
| Wolf Snow Encounter
| Nature, Celestial
| {{k|Summoner}}, {{k|Loyal}}, {{k|Warcry}}:  All ally animals get +1/+0 until start of its turn. Its bark is as bad as it's bite.
</div>
</div>

Latest revision as of 18:16, 3 June 2026

Elites Overview

Elite Life Mod Weights & Scaling
Id Level Difficulty Chapter Retries Bonus Life Elite Life Mod Weights
EAmbush -5 -3 0 3 5 8 10 15
1 1 Novice 1 8 5 0% 2 2 1 0 0 0 0 0
2 1 Novice 2 8 5 0% 0 1 2 1 1 0 0 0
3 1 Novice 3 8 5 0% 0 0 1 1 1 2 0 0
4 2 Advanced 1 2 0 0% 0 2 2 1 0 0 0 0
5 2 Advanced 2 2 0 0% 0 0 1 2 1 1 0 0
6 2 Advanced 3 2 0 10% 0 0 0 1 2 1 1 0
7 3 Hardcore 1 0 0 0% 0 1 2 1 1 0 0 0
8 3 Hardcore 2 0 0 10% 0 0 0 0 2 1 1 1
9 3 Hardcore 3 0 0 10% 0 0 0 0 0 1 2 2
10 1 FA Novice 2 8 5 0% 0 1 2 1 1 0 0 0
11 2 FA Advanced 2 2 0 0% 0 0 1 2 1 1 0 0
12 3 FA Hardcore 3 0 0 10% 0 0 0 0 0 1 2 2

This table provides a high-level summary of the elites of Abalon.

Elite Name P/L Biome Magic Type Card Description
Azmodius The Mad 2/13 Desert Arcane, Chaos Summoner, Generates 4 mana per turn instead of 3
Bianca, Vampire Queen 2/13 Harvest Void, Arcane Summoner,Flying, Pierce, Command units injured by your attack with 5 or less life.
Bone Crusher 6/13 Dungeon Void, Arcane Swipe}}, Knockback (2)
Cawkulus Of The Sky 2/13 Desert Chaos, Arcane Summoner,Flying, Taunt
Cho'Tuk The Wanderer 2/13 Desert Chaos, Nature Summoner,Armor (2), Block, Inflict Remove Equipment
Chovanus, Fighter Mage 2/13 Desert Celestial Summoner,Armor (1), [1], Taunt
Conan, Barbarian 5/13 Snow Celestial Summoner,Knockback (1), Wreck: -1/-0 until end of turn. Move towards and attack the closest enemy.
Divine Angel 3/7 Assassins Nemesis Celestial, Arcane Summoner,Block, Flying
Draxxus 4/13 Forest Chaos Summoner,Armor (3), Taunt, True_Sight
Draxxus 4/13 Forest Chaos Summoner,Armor (3), Taunt, True_Sight
Everene, Dark Priestess 2/13 Desert Celestial, Void Summoner,Farshot: Give enemy -1/-1, Support: Heal 4, Remove debuffs.
Evilla, Deceiver 2/13 Desert Void, Nature Summoner,Farshot: Deal 2 Psychic damage. Command minion with 3 or less life.
Fallen Kinsmen 4/13 Dungeon Void, Chaos Summoner,Knockback (1), Inflict: -3/-0 until end of their turn.
Garcella, Druid 2/13 Forest Nature, Chaos Summoner,Farshot: Hurl a 1/1 Squirrel. Deal 1 damage
Gorak, Shaman 4/13 Forest Chaos, Nature Summoner,Inflict -2/-0 until end of their turn. Heal closest visible ally 4. Support: Heal 3, Remove debuffs.
Greigal, Warlock 2/13 Forest Chaos, Nature Summoner,Lunge, Sprintshot: Deal 2 Fire damage in a 3x3 area.
Garmella, Witch 2/13 Forest Nature, Void Summoner,Sprintshot: Attack, Knockback (3), Inflict Immobilized
Harpy Leader 3/7 Assassins Nemesis Nature, Void Summoner,Flying, Taunt
Heimdall 2/13 Snow Arcane, Chaos Summoner,Wreck: Draw a card. Farshot: Deal 2 Psychic damage, Support: Heal 4, Remove debuffs.
Ice Witch 3/13 Survival Void, Arcane Summoner,Vigil, Freeze enemies you injure with ice. Deal 1 Ice damage, Inflict Freeze
Iron Hulk 3/13 Assassins Nemesis Void, Arcane Summoner,Inflict: Steal a card from hand of melee attacked Summoner and cast it. He whispers: Give me your soul...
Izzuzu, Destructor 3/13 Harvest Chaos, Void Summoner,Armor (2), Lunge, Sprintshot: Deal 2 Fire damage in 3x3 area.
Kennel Master 5/13 Hellhound Kennel Encounter Chaos, Arcane Summoner,Swipe, Other ally demons get +1/+0. Attacked enemy is Ensnared. Recover net after enemy is defeated or released.
Rogue Robot 3/13 Assassins Nemesis Void, Celestial Summoner,Veil, Warcry: +2/+2 until start of their turn. Inflict: Send minion to the future. They return at the start of your next turn.
Metamorph Assassin 3/9 Assassins Nemesis Arcane, Chaos Summoner,Backstab: +3 Damage, Farshot/Support: Transform into minion until start of your next turn. Apply life lost/gained while transformed.
Mother Nature 3/9 Assassins Nemesis Nature, Celestial Summoner, Plant spells cost 1 less. Knockback (5), Regenerate (3), Vulnerable (Fire 3)
Naga Leader 3/9 Assassins Nemesis Nature, Celestial Summoner, Regenerate (1), Inflict Poison (2), Pierce, Lunge
Nerezza, Withered Priestess 3/13 Harvest Void, Celestial Summoner,Inflict Downfall: Become a copy of this unit with (3) Life. Farshot: Give enemy -1/-1, Support: Heal 4, Remove Debuffs
Ninjitsu Master 3/13 Snow Arcane, Void Summoner,Stealth, Sprintshot: Attack and pull injured enemy towards you.
Nuckelavee 4/13 Harvest Void, Chaos Summoner,Taunt, Vigil, Support: Destroy to gain +2/+2
Occuloid Assassin 3/9 Assassins Nemesis Celestial, Void, Arcane Summoner, Flying, Vigil, Veil, Farshot: Deal 4 damage with Pierce, Knockback (1) to enemies in line between the target
Odin, Warlord 5/13 Snow Arcane, Celestial Summoner, Knockback (1), Resist (Ice 1), Other ally vikings +1/+1
Oni Leader 3/9 Assassins Nemesis Chaos, Void Summoner, Knockback (5), Swipe, Lifesteal
Paige, Cat Caller 2/10 Desert Celestial, Nature Summoner, Ally animals get +2/+2
Preyleaf 2/13 Forest Nature Summoner, Flying, True_Sight, Sprintshot: Attack and pull injured enemies towards you
Rabbitus 4/13 Forest Nature Summoner, Pierce, Knockback (1), Swipe
Rival Pyromancer 2/17 Any Chaos, Celestial Summoner, Fire_Power (1), Farshot: Deal 2 Fire damage and 1 damage to surrounding units.
Rival Impaler 2/17 Any Nature, Celestial Summoner, Flying, True_Sight Sprintshot: Attack and pull injured enemy towards you
Rival Arch Mage 2/17 Any Arcane, Chaos Summoner, Scribe (3), Lunge, Up to 2 times per turn when you player or Discard a card.
Rival Battle Mage 3/17 Any Chaos, Arcane Summoner, Lunge, Spellblock, Your damage spells get Knockback (2).
Rival Chronomancer 2/17 Any Celestial, Arcane Summoner, Scribe (3), Lunge, Support: Remove debuffs, Send an ally to the future. They return at the start of your next turn.
Scavenger Leader 4/13 Dungeon Scavenger Encounter Void, Chaos Summoner, Whenever a unit is defeated, gain +1/+1
Sigsickle, End Bringer 3/13 Harvest Chaos, Void Summoner, Magic_Attack
Skeleton Lord 4/13 Dungeon Void Summoner, Block, Lunge, Other ally skeletons +1/+1
Soul Taker 3/13 Dungeon Void, Arcane Summoner, Flying, Pierce, Lifesteal
Starchild 2/13 Snow Celestial, Chaos Summoner, Farshot: Deal 3 Shock damage on up to 3 enemies closest and visible to each other.
Tactics Ogre 4/13 Snow Celestial Daze}}
Taurus 3/13 Dungeon Void Summoner, Block, Charge: Deal 3 damage
Tityus the Everlasting 4/13 Harvest Chaos, Void Summoner, Pierce, Lifesteal, Taunt, If attacked unit has 3 or less life, attack again with a bite.
Tree Ant 4/13 Forest Nature, Celestial Summoner, Vigil, Knockback (5), Vulnerable (Fire 3), True_Sight, Counter attacks twice
Void Necromancer 2/13 Dungeon Void Summoner, Farshot: Deal 2 damage and create a 1/1 Skeleton Warrior (Block) surrounding the target.
Wight 3/13 Dungeon Void, Arcane Summoner, Lifesteal, Lunge, +1/+0
Wolf Alpha 4/13 Wolf Snow Encounter Nature, Celestial Summoner, Loyal, Warcry: All ally animals get +1/+0 until start of its turn. Its bark is as bad as it's bite.

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