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Elites: Difference between revisions

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| Void, Chaos
| Void, Chaos
| {{k|Summoner}},{{k|Taunt}}, {{k|Vigil}}, {{k|Support}}: Destroy to gain +2/+2
| {{k|Summoner}},{{k|Taunt}}, {{k|Vigil}}, {{k|Support}}: Destroy to gain +2/+2
|- id="Occuloid_Assassin"
| '''Occuloid Assassin'''
| 3/9
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Celestial, Void, Arcane
| {{k|Summoner}}, {{k|Flying}}, {{k|Vigil}}, {{k|Veil}}, {{k|Farshot}}: Deal 4 damage with {{k|Pierce}}, {{k|Knockback}} (1) to enemies in line between the target
|- id="Odin_Warlord"
| '''Odin, Warlord'''
| 5/13
| Snow
| Arcane, Celestial
| {{k|Summoner}}, {{k|Knockback}} (1), {{k|Resist}} (Ice 1), Other ally vikings +1/+1
|- id="Oni_Leader"
| '''Oni Leader'''
| 3/9
| [https://d20studios.com/wiki/index.php?title=ChallengeModifiers#Assassins Assassins Nemesis]
| Chaos, Void
| {{k|Summoner}}, {{k|Knockback}} (5), {{k|Swipe}}, {{k|Lifesteal}}
|- id="Paige_Cat_Caller"
| '''Paige, Cat Caller'''
| 2/10
| Desert
| Celestial, Nature
| {{k|Summoner}}, Ally animals get +2/+2
|- id="Preyleaf_Mantis"
| '''Preyleaf'''
| 2/13
| Forest
| Nature
| {{k|Summoner}}, {{k|Flying}}, {{k|True_Sight}}, {{k|Sprintshot}}: Attack and pull injured enemies towards you
|- id="Rabbitus"
| '''Rabbitus'''
| 4/13
| Forest
| Nature
| {{k|Summoner}}, {{k|Pierce}}, {{k|Knockback}} (1), {{k|Swipe}}
|- id="Rival_Pyromancer"
| '''Rival Pyromancer'''
| 2/17
| Any
| Chaos, Celestial
| {{k|Summoner}}, {{k|Fire_Power}} (1), {{k|Farshot}}: Deal 2 Fire damage and 1 damage to surrounding units.
|- id="Rival_Impaler"
| '''Rival Impaler'''
| 2/17
| Any
| Nature, Celestial
| {{k|Summoner}}, {{k|Flying}}, {{k|True_Sight}} {{k|Sprintshot}}: Attack and pull injured enemy towards you
|- id="Rival_Arch_Mage"
| '''Rival Arch Mage'''
| 2/17
| Any
| Arcane, Chaos
| {{k|Summoner}}, {{k|Scribe}} (3), {{k|Lunge}}, Up to 2 times per turn when you player or {{k|Discard}} a card.
|- id="Rival_Battle_Mage"
| '''Rival Battle Mage'''
| 3/17
| Any
| Chaos, Arcane
| {{k|Summoner}}, {{k|Lunge}}, {{k|Spellblock}}, Your damage spells get {{k|Knockback}} (2).
|- id="Rival_Chronomancer"
| '''Rival Chronomancer'''
| 2/17
| Any
| Celestial, Arcane
| {{k|Summoner}}, {{k|Scribe}} (3), {{k|Lunge}}, {{k|Support}}: Remove debuffs, Send an ally to the future. They return at the start of your next turn.
|- id="Scavenger_Leader"
| '''Scavenger Leader'''
| 4/13
| Dungeon Scavenger Encounter
| Void, Chaos
| {{k|Summoner}}, Whenever a unit is defeated, gain +1/+1
|- id="Sigsickle_End_Bringer"
| '''Sigsickle, End Bringer'''
| 3/13
| Harvest
| Chaos, Void
| {{k|Summoner}}, {{k|Magic_Attack}}
|- id="Skeleton_Lord"
| '''Skeleton Lord'''
| 4/13
| Dungeon
| Void
| {{k|Summoner}}, {{k|Block}}, {{k|Lunge}}, Other ally skeletons +1/+1
|- id="Soul_Taker"
| '''Soul Taker'''
| 3/13
| Dungeon
| Void, Arcane
| {{k|Summoner}}, {{k|Flying}}, {{k|Pierce}}, {{k|Lifesteal}}
|- id="Starchild"
| '''Starchild'''
| 2/13
| Snow
| Celestial, Chaos
| {{k|Summoner}}, {{k|Farshot}}: Deal 3 Shock damage on up to 3 enemies closest and visible to each other.
|- id="Tactics_Ogre"
| ''Tactics Ogre'''
| 4/13
| Snow
| Celestial
| {{k|Summoner}}, {{k|Knockback}} (1), {{k|Inflict}} ((k|Daze}}
|- id="Taurus"
| ''Taurus'''
| 3/13
| Dungeon
| Void
| {{k|Summoner}}, {{k|Block}}, {{k|Charge}}: Deal 3 damage
|- id="Tityus_Everlasting"
| ''Tityus the Everlasting'''
| 4/13
| Harvest
| Chaos, Void
| {{k|Summoner}}, {{k|Pierce}}, {{k|Lifesteal}}, {{k|Taunt}}, If attacked unit has 3 or less life, attack again with a bite.
|- id="Tree_Ant"
| ''Tree Ant'''
| 4/13
| Forest
| Nature, Celestial
| {{k|Summoner}}, {{k|Vigil}}, {{k|Knockback}} (5), {{k|Vulnerable}} (Fire 3), {{k|True_Sight}}, Counter attacks twice
|- id="Void_Necromancer"
| ''Void Necromancer'''
| 2/13
| Dungeon
| Void
| {{k|Summoner}}, {{k|Farshot}}: Deal 2 damage and create a 1/1 Skeleton Warrior ({{k|Block}}) surrounding the target.
|- id="Wight"
| ''Wight'''
| 3/13
| Dungeon
| Void, Arcane
| {{k|Summoner}}, {{k|Lifesteal}}, {{k|Lunge}}, +1/+0
|- id="Wolf_Alpha"
| ''Wolf Alpha'''
| 4/13
| Wolf Snow Encounter
| Nature, Celestial
| {{k|Summoner}}, {{k|Loyal}}, {{k|Warcry}}:  All ally animals get +1/+0 until start of its turn. Its bark is as bad as it's bite.
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Revision as of 19:09, 14 February 2026

Elites Overview

This table provides a high-level summary of the elites of Abalon.

Elite Name P/L Biome Magic Type Card Description
Azmodius The Mad 2/13 Desert Arcane, Chaos Summoner, Generates 4 mana per turn instead of 3
Bianca, Vampire Queen 2/13 Harvest Void, Arcane Summoner,Flying, Pierce, Command units injured by your attack with 5 or less life.
Bone Crusher 6/13 Dungeon Void, Arcane Swipe}}, Knockback (2)
Cawkulus Of The Sky 2/13 Desert Chaos, Arcane Summoner,Flying, Taunt
Cho'Tuk The Wanderer 2/13 Desert Chaos, Nature Summoner,Armor (2), Block, Inflict Remove Equipment
Chovanus, Fighter Mage 2/13 Desert Celestial Summoner,Armor (1), [1], Taunt
Conan, Barbarian 5/13 Snow Celestial Summoner,Knockback (1), Wreck: -1/-0 until end of turn. Move towards and attack the closest enemy.
Divine Angel 3/7 Assassins Nemesis Celestial, Arcane Summoner,Block, Flying
Draxxus 4/13 Forest Chaos Summoner,Armor (3), Taunt, True_Sight
Draxxus 4/13 Forest Chaos Summoner,Armor (3), Taunt, True_Sight
Everene, Dark Priestess 2/13 Desert Celestial, Void Summoner,Farshot: Give enemy -1/-1, Support: Heal 4, Remove debuffs.
Evilla, Deceiver 2/13 Desert Void, Nature Summoner,Farshot: Deal 2 Psychic damage. Command minion with 3 or less life.
Fallen Kinsmen 4/13 Dungeon Void, Chaos Summoner,Knockback (1), Inflict: -3/-0 until end of their turn.
Garcella, Druid 2/13 Forest Nature, Chaos Summoner,Farshot: Hurl a 1/1 Squirrel. Deal 1 damage
Gorak, Shaman 4/13 Forest Chaos, Nature Summoner,Inflict -2/-0 until end of their turn. Heal closest visible ally 4. Support: Heal 3, Remove debuffs.
Greigal, Warlock 2/13 Forest Chaos, Nature Summoner,Lunge, Sprintshot: Deal 2 Fire damage in a 3x3 area.
Garmella, Witch 2/13 Forest Nature, Void Summoner,Sprintshot: Attack, Knockback (3), Inflict Immobilized
Harpy Leader 3/7 Assassins Nemesis Nature, Void Summoner,Flying, Taunt
Heimdall 2/13 Snow Arcane, Chaos Summoner,Wreck: Draw a card. Farshot: Deal 2 Psychic damage, Support: Heal 4, Remove debuffs.
Ice With 3/13 Survival Void, Arcane Summoner,Vigil, Freeze enemies you injure with ice. Deal 1 Ice damage, Inflict Freeze
Iron Hulk 3/13 Assassins Nemesis Void, Arcane Summoner,Inflict: Steal a card from hand of melee attacked Summoner and cast it. He whispers: Give me your soul...
Izzuzu, Destructor 3/13 Harvest Chaos, Void Summoner,Armor (2), Lunge, Sprintshot: Deal 2 Fire damage in 3x3 area.
Kennel Master 5/13 Hellhound Kennel Encounter Chaos, Arcane Summoner,Swipe, Other ally demons get +1/+0. Attacked enemy is Ensnared. Recover net after enemy is defeated or released.
Rogue Robot 3/13 Assassins Nemesis Void, Celestial Summoner,Veil, Warcry: +2/+2 until start of their turn. Inflict: Send minion to the future. They return at the start of your next turn.
Metamorph Assassin 3/9 Assassins Nemesis Arcane, Chaos Summoner,Backstab: +3 Damage, Farshot/Support: Transform into minion until start of your next turn. Apply life lost/gained while transformed.
Mother Nature 3/9 Assassins Nemesis Nature, Celestial Summoner, Plant spells cost 1 less. Knockback (5), Regenerate (3), Vulnerable (Fire 3)
Naga Leader 3/9 Assassins Nemesis Nature, Celestial Summoner, Regenerate (1), Inflict Poison (2), Pierce, Lunge
Nerezza, Withered Priestess 3/13 Harvest Void, Celestial Summoner,Inflict Downfall: Become a copy of this unit with (3) Life. Farshot: Give enemy -1/-1, Support: Heal 4, Remove Debuffs
Ninjitsu Master 3/13 Snow Arcane, Void Summoner,Stealth, Sprintshot: Attack and pull injured enemy towards you.
Nuckelavee 4/13 Harvest Void, Chaos Summoner,Taunt, Vigil, Support: Destroy to gain +2/+2
Occuloid Assassin 3/9 Assassins Nemesis Celestial, Void, Arcane Summoner, Flying, Vigil, Veil, Farshot: Deal 4 damage with Pierce, Knockback (1) to enemies in line between the target
Odin, Warlord 5/13 Snow Arcane, Celestial Summoner, Knockback (1), Resist (Ice 1), Other ally vikings +1/+1
Oni Leader 3/9 Assassins Nemesis Chaos, Void Summoner, Knockback (5), Swipe, Lifesteal
Paige, Cat Caller 2/10 Desert Celestial, Nature Summoner, Ally animals get +2/+2
Preyleaf 2/13 Forest Nature Summoner, Flying, True_Sight, Sprintshot: Attack and pull injured enemies towards you
Rabbitus 4/13 Forest Nature Summoner, Pierce, Knockback (1), Swipe
Rival Pyromancer 2/17 Any Chaos, Celestial Summoner, Fire_Power (1), Farshot: Deal 2 Fire damage and 1 damage to surrounding units.
Rival Impaler 2/17 Any Nature, Celestial Summoner, Flying, True_Sight Sprintshot: Attack and pull injured enemy towards you
Rival Arch Mage 2/17 Any Arcane, Chaos Summoner, Scribe (3), Lunge, Up to 2 times per turn when you player or Discard a card.
Rival Battle Mage 3/17 Any Chaos, Arcane Summoner, Lunge, Spellblock, Your damage spells get Knockback (2).
Rival Chronomancer 2/17 Any Celestial, Arcane Summoner, Scribe (3), Lunge, Support: Remove debuffs, Send an ally to the future. They return at the start of your next turn.
Scavenger Leader 4/13 Dungeon Scavenger Encounter Void, Chaos Summoner, Whenever a unit is defeated, gain +1/+1
Sigsickle, End Bringer 3/13 Harvest Chaos, Void Summoner, Magic_Attack
Skeleton Lord 4/13 Dungeon Void Summoner, Block, Lunge, Other ally skeletons +1/+1
Soul Taker 3/13 Dungeon Void, Arcane Summoner, Flying, Pierce, Lifesteal
Starchild 2/13 Snow Celestial, Chaos Summoner, Farshot: Deal 3 Shock damage on up to 3 enemies closest and visible to each other.
Tactics Ogre' 4/13 Snow Celestial Daze}}
Taurus' 3/13 Dungeon Void Summoner, Block, Charge: Deal 3 damage
Tityus the Everlasting' 4/13 Harvest Chaos, Void Summoner, Pierce, Lifesteal, Taunt, If attacked unit has 3 or less life, attack again with a bite.
Tree Ant' 4/13 Forest Nature, Celestial Summoner, Vigil, Knockback (5), Vulnerable (Fire 3), True_Sight, Counter attacks twice
Void Necromancer' 2/13 Dungeon Void Summoner, Farshot: Deal 2 damage and create a 1/1 Skeleton Warrior (Block) surrounding the target.
Wight' 3/13 Dungeon Void, Arcane Summoner, Lifesteal, Lunge, +1/+0
Wolf Alpha' 4/13 Wolf Snow Encounter Nature, Celestial Summoner, Loyal, Warcry: All ally animals get +1/+0 until start of its turn. Its bark is as bad as it's bite.

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