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Summoners

Summoners

Summoners are unique characters with the capability to command units and cast spells. All summoners share universal base tier upgrades, while unlocking completely unique custom capability perks at progression levels 4, 10, and 20.

Sylvia, Druid

Unlock Conditions: Starter
Magic Types: Nature, Chaos
P/L (Stats): 2/5
Card Description: Summoner, Farshot: Hurl a 1/1 squirrel. Deal 1 damage.

Progression Milestones

Level Upgrade Perk
Lv 4 Hurl 2 1/1 Squirrels. Each deals 1 damage.
Lv 10 Life +5
Lv 20 Hurl 3 1/1 Armored Squirrels. Each deals 1 damage.

Alberich, Fighter Mage

Unlock Conditions: Player Level 2
Magic Types: Celestial, Nature
P/L (Stats): 4/5
Card Description: Summoner, Armor (2), Block, Immune Freeze, Immune Immobilized

Progression Milestones

Level Upgrade Perk
Lv 4 Spin attack hits all surrounding enemies
Lv 10 Power +1
Lv 20 Immune (Debuff)

Li, Pyromancer

Unlock Conditions: Player Level 4
Magic Types: Chaos, Celestial
P/L (Stats): 2/5
Card Description: Summoner, Power Fire Power (1), Farshot: Deal 2 Fire damage and 1 damage to surrounding units.

Progression Milestones

Level Upgrade Perk
Lv 4 Fire_Power (2)
Lv 10 Deal 2 Fire damage in a 3x3 area
Lv 20 Deal 5 Fire damage to a visible 3x3 area and Knockback (2)

Antarus, Battle Mage

Unlock Conditions: Player Level 8
Magic Types: Chaos, Arcane
P/L (Stats): 5/5
Card Description: Summoner, Lunge, Pierce, Spellblock, Power Spell Power (2), Your damage spells get Knocback (5)

Progression Milestones

Level Upgrade Perk
Lv 4 Power +1, Pierce
Lv 10 Power +2, Your damage spells get Knockback (5)
Lv 20 Spell_Power (2)

Zenon, Arch Mage

Unlock Conditions: Deal 200 spell damage, Freeze 30 enemies, Surprise the enemy 3 times.
Magic Types: Arcane, Chaos
P/L (Stats): 2/5
Card Description: Summoner, Scribe (3), Lunge, Up to two times a turn, when you play or Discard a card, draw a card.

Progression Milestones

Level Upgrade Perk
Lv 4 Up to 4 times per turn, when you play or discard a card, draw a card
Lv 10 Life +5 Scribe (3)
Lv 20 Max hand size increased by 2

Sybilla, Conjurer

Unlock Conditions: Defeat 100 enemies, Inflict 40 enemies, Use Downfall 10 times
Magic Types: Void, Chaos
P/L (Stats): 2/5
Card Description: Summoner, Lunge, Give your summoned units +1/+1. Support: Destroy to Heal 3.

Progression Milestones

Level Upgrade Perk
Lv 4 Destroy to Heal 5 and remove debuffs
Lv 10 Life +5
Lv 20 Your summons get +2/+2 and Lifesteal

Dante, Demon Lord

Unlock Conditions: Summon 20 demons, Cast 150 Chaos cards, Rescue a Hellhound puppy
Magic Types: Chaos, Void
P/L (Stats): 2/5
Card Description: Summoner, Knockback (4), +1/+1 per demon controlled. Once per turn, when you play a demon card, deal 2 Fire damage to the nearest enemy

Progression Milestones

Level Upgrade Perk
Lv 4 Power +1, Once per turn, when you play a demon card, deal 4 Fire damage to the closest enemy.
Lv 10 Power +2, Knockback (7)
Lv 20 Power +3, +2/+2 per demon controlled.

Serpenta, Deceiver

Unlock Conditions: Lifesteal 50 health, Cast 150 Nature cards, Surprise the enemy 30 times.
Magic Types: Void, Nature
P/L (Stats): 2/5
Card Description: Summoner, Farshot: Deal 2 Psychic damage. Command minion with 3 or less life.

Progression Milestones

Level Upgrade Perk
Lv 4 Deal 3 Psychic damage. Command minion with 5 or less life.
Lv 10 Life +5
Lv 20 Chain 3 Psychic damage on up to 3 enemies. Command minions with 5 or less life.

Clik'Clik, Impaler

Unlock Conditions: Summon 10 Insectoids, Buff 150 allies, Mutate or transform 10 allies.
Magic Types: Nature, Celestial
P/L (Stats): 2/5
Card Description: Summoner, Flying, True_Sight, Sprintshot: Attack and pull injured enemy towards you.

Progression Milestones

Level Upgrade Perk
Lv 4 Moves 6 spaces
Lv 10 Power +1, Vigil
Lv 20 Power +2, Moves 9 spaces

Quinn, Rugged Mage

Unlock Conditions: Perform a triple or higher combo, Knockback 150 enemies, Daze or Immobilize 50 enemies
Magic Types: Nature, Arcane
P/L (Stats): 2/5
Card Description: Summoner, Sprintshot: Attack, Knockback (3), Inflict Immobilized.

Progression Milestones

Level Upgrade Perk
Lv 4 Attack, Knockback (3), Inflict Immobilized. Fire an additional missile at a surrounding enemy.
Lv 10 Power +1
Lv 20 Attack, Knockback (3), Inflict Immobilized. Fire 2 additional extra missiles at enemies closest to target.

Ishari, Priestess

Unlock Conditions: Heal allies 500 life, Support 20 allies, Summon 30 Celestial units
Magic Types: Celestial, Void
P/L (Stats): 2/5
Card Description: Summoner, Farshot: Give enemy -1/-1, Support: Heal 4, remove debuffs.

Progression Milestones

Level Upgrade Perk
Lv 4 Farshot: Give enemy -2/-2
Lv 10 Life +5, Heal 6
Lv 20 Spin attack surrounding units with Knockback (1), -1/-1

Sir Cheezles, Chronomancer

Unlock Conditions: Send a unit to the future 5 times, Cast 30 Arcane cards, Activate Warcry 30 times.
Magic Types: Celestial, Arcane
P/L (Stats): 2/5
Card Description: Summoner, Scribe (3), Lunge, Support: Remove debuffs, Send an ally to the future. The return at the start of your next turn.

Progression Milestones

Level Upgrade Perk
Lv 4 Send an ally or enemy to the future
Lv 10 Life +5
Lv 20 Send an ally or enemy and units surrounding them to the future

Darakai, Tormenter

Unlock Conditions: Destroy 5 allies, Backstab 150 enemies, Debuff 250 enemies
Magic Types: Void, Celestial
P/L (Stats): 2/5
Card Description: Summoner, Lifesteal, Sprintshot: Psychic Attack, Support: Remove debuffs, Stealth Dark Elf

Progression Milestones

Level Upgrade Perk
Lv 4 Chain a Psychic attack on up to 2 enemies
Lv 10 Power +1
Lv 20 Chain a Psychic attack on up to 3 enemies

Nova, Sorceress

Unlock Conditions: Summon 20 elementals, Deal 500 spell damage, Deal 50 psychic damage.
Magic Types: Celestial, Chaos
P/L (Stats): 2/5
Card Description: Summoner, Daze enemies you injure with Shock or spells. Farshot: Deal 3 Shock damage.

Progression Milestones

Level Upgrade Perk
Lv 4 Deal 2 Shock damage on up to 3 enemies closest and visible to each other.
Lv 10 Life +5
Lv 20 Chain 3 Shock damage on up to 5 enemies.

Lilith, Botanical Sage

Unlock Conditions: Deal 100 Poison damage, Summon 10 plants, Defeat a boss.
Magic Types: Nature, Void
P/L (Stats): 2/5
Card Description: Summoner, Inflict Poison (1). When you cast a plant spell, give visible allies +0/+1, Sprintshot: Attack

Progression Milestones

Level Upgrade Perk
Lv 4 Inflict Poison (2)
Lv 10 Power +1
Lv 20 When you cast a plant spell, give visible allies +1/+1

Krox, Gravomancer

Unlock Conditions: Draw 30 cards with magic or abilities, Discard 10 cards, Mind control 10 enemies
Magic Types: Arcane, Nature
P/L (Stats): 3/5
Card Description: Summoner, Knockback (3), Vigil, Gravity spells cost 1 less. Sprintshot: Pull enemy 3 spaces towards you.

Progression Milestones

Level Upgrade Perk
Lv 4 Pull enemy 5 spaces towards you.
Lv 10 Power +1, Knockback (6)
Lv 20 Pull an enemy towards you ignoring everything in the way

Cora, Ice Queen

Unlock Conditions: Starter with the Steam version or the Space and Time DLC
Magic Types: Arcane, Void
P/L (Stats): 2/5
Card Description: Summoner, Freeze enemies you injure with ice. Farshot: Deal 3 Ice damage.

Progression Milestones

Level Upgrade Perk
Lv 4 Your melee attack is now Frost Nova
Lv 10 Life +5
Lv 20 Fire up to 3 Ice missiles that deal 3 damage each

Antarax, Liche King

Unlock Conditions: Starter with the Steam version or the Dark Legion DLC
Magic Types: Void, Arcane
P/L (Stats): 3/5
Card Description: Summoner, Pierce, Lifesteal. Raise a 1/1 Skeleton_Warrior when you defeat an enemy with your attack.

Progression Milestones

Level Upgrade Perk
Lv 4 Raise 2 1/1 Skeleton Warriors when you defeat an enemy with your attack.
Lv 10 Power +1
Lv 20 Raise 2 2/2 Skeleton Reaver (Block)s when you defeat an enemy with your attack.

D'Orc Slayer, Chieftan

Unlock Conditions: Starter with the Steam version or the Mean & Green DLC
Magic Types: Chaos, Nature
P/L (Stats): 4/10
Card Description: Summoner, Knockback (1), Summon a 1/1 Goblin after your attack.

Progression Milestones

Level Upgrade Perk
Lv 4 Summon a 1/1 Goblin Warrior (Block, Lunge) after your attack.
Lv 10 Power +1
Lv 20 Summon 3 1/1 Goblin Warrior (Block, Lunge) after your attack.

Kailyn, Valkyrie

Unlock Conditions: Starter with the Steam version or the Angels & Demons DLC
Magic Types: Arcane, Celestial
P/L (Stats): 3/5
Card Description: Summoner, Flying, Block, Vigil, Inflict Pacify

Progression Milestones

Level Upgrade Perk
Lv 4 Moves 6 spaces
Lv 10 Power +1
Lv 20 Spin attack hits all surrounding enemies

Universal Progression Unlocks

Summoner Level Tier Upgrade Unlock Perk
1 Bronze Tier Spells I
2 Bronze Tier Items I
3 Bronze Tier Artifacts I
4 Bronze Tier Summoner Upgrade I
5 Silver Tier Equipment I
6 Silver Tier Spells II
7 Silver Tier Items II
8 Silver Tier Artifacts II
9 Gold Tier Guardians I
10 Gold Tier Summoner Upgrade II
11 Gold Tier Equipment II
12 Gold Tier Spells III
13 Platinum Tier Guardians II
14 Platinum Tier Items III
15 Platinum Tier Equipment III
16 Platinum Tier Spells IV
17 Diamond Tier Artifacts III
18 Diamond Tier Items IV
19 Diamond Tier Spells V
20 Diamond Tier Summoner Upgrade III


Magic Types

Arcane

Diversions of thought create reality...

Arcane defines the laws of physical reality and consciousness through gravity, matter and psychic energy. Disciples of Arcane study ancient texts and technology to manipulate position and control minds.

Celestial

Eternity gives rise to divine order...

Celestial beings arose from the Chaos seeking purpose and establishing meaning with light, love, spirit and the dimension of time. Celestial users channel this energy to bestow strength and control time itself.

Chaos

The essence that moves existence...

Primal energy born of the Origin, it creates and destroys with incredible force and reckless passion. Chaos magic offers the most destructive spells and offensive creatures of any other magic.

Freewill

We are but dust in the wind...

Unbound to an aspect of existential creation, these neutral spells and units can be chosen by any Summoner. In the grand picture, if we are but nothing, we are free to decide our fate.

Nature

Life grows to reap existential meaning...

Through evolution and natural selection, life an death experiences satisfy the existential loop. Nature magic can control plants and animals, animate life and mutate and transform units.

Void

In the beginning was the void...

From nothingness, a conflict of fear and hope gives rise to being, but Void users linger to darkness and despair. They nourish by taking life, conjure hungering beings, aand toy with death.

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