Summoners
Summoners are unique characters with the capability to command units and cast spells. All summoners share universal base tier upgrades, while unlocking completely unique custom capability perks at progression levels 4, 10, and 20.
Sylvia, Druid
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Unlock Conditions: |
Starter
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| Magic Types: |
Nature, Chaos
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Farshot: Hurl a 1/1 squirrel. Deal 1 damage.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Hurl 2 1/1 Squirrels. Each deals 1 damage.
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| Lv 10 |
Life +5
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| Lv 20 |
Hurl 3 1/1 Armored Squirrels. Each deals 1 damage.
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Alberich, Fighter Mage
Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Spin attack hits all surrounding enemies
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| Lv 10 |
Power +1
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| Lv 20 |
Immune (Debuff)
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Li, Pyromancer
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Unlock Conditions: |
Player Level 4
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| Magic Types: |
Chaos, Celestial
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Power Fire Power (1), Farshot: Deal 2 Fire damage and 1 damage to surrounding units.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Fire_Power (2)
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| Lv 10 |
Deal 2 Fire damage in a 3x3 area
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| Lv 20 |
Deal 5 Fire damage to a visible 3x3 area and Knockback (2)
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Antarus, Battle Mage
Progression Milestones
Zenon, Arch Mage
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Unlock Conditions: |
Deal 200 spell damage, Freeze 30 enemies, Surprise the enemy 3 times.
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| Magic Types: |
Arcane, Chaos
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Scribe (3), Lunge, Up to two times a turn, when you play or Discard a card, draw a card.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Up to 4 times per turn, when you play or discard a card, draw a card
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| Lv 10 |
Life +5 Scribe (3)
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| Lv 20 |
Max hand size increased by 2
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Sybilla, Conjurer
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Unlock Conditions: |
Defeat 100 enemies, Inflict 40 enemies, Use Downfall 10 times
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| Magic Types: |
Void, Chaos
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Lunge, Give your summoned units +1/+1. Support: Destroy to Heal 3.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Destroy to Heal 5 and remove debuffs
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| Lv 10 |
Life +5
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| Lv 20 |
Your summons get +2/+2 and Lifesteal
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Dante, Demon Lord
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Unlock Conditions: |
Summon 20 demons, Cast 150 Chaos cards, Rescue a Hellhound puppy
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| Magic Types: |
Chaos, Void
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Knockback (4), +1/+1 per demon controlled. Once per turn, when you play a demon card, deal 2 Fire damage to the nearest enemy
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Power +1, Once per turn, when you play a demon card, deal 4 Fire damage to the closest enemy.
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| Lv 10 |
Power +2, Knockback (7)
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| Lv 20 |
Power +3, +2/+2 per demon controlled.
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Serpenta, Deceiver
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Unlock Conditions: |
Lifesteal 50 health, Cast 150 Nature cards, Surprise the enemy 30 times.
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| Magic Types: |
Void, Nature
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Farshot: Deal 2 Psychic damage. Command minion with 3 or less life.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Deal 3 Psychic damage. Command minion with 5 or less life.
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| Lv 10 |
Life +5
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| Lv 20 |
Chain 3 Psychic damage on up to 3 enemies. Command minions with 5 or less life.
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Clik'Clik, Impaler
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Unlock Conditions: |
Summon 10 Insectoids, Buff 150 allies, Mutate or transform 10 allies.
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| Magic Types: |
Nature, Celestial
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Flying, True_Sight, Sprintshot: Attack and pull injured enemy towards you.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Moves 6 spaces
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| Lv 10 |
Power +1, Vigil
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| Lv 20 |
Power +2, Moves 9 spaces
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Quinn, Rugged Mage
Progression Milestones
Ishari, Priestess
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Unlock Conditions: |
Heal allies 500 life, Support 20 allies, Summon 30 Celestial units
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| Magic Types: |
Celestial, Void
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Farshot: Give enemy -1/-1, Support: Heal 4, remove debuffs.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Farshot: Give enemy -2/-2
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| Lv 10 |
Life +5, Heal 6
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| Lv 20 |
Spin attack surrounding units with Knockback (1), -1/-1
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Sir Cheezles, Chronomancer
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Unlock Conditions: |
Send a unit to the future 5 times, Cast 30 Arcane cards, Activate Warcry 30 times.
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| Magic Types: |
Celestial, Arcane
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Scribe (3), Lunge, Support: Remove debuffs, Send an ally to the future. The return at the start of your next turn.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Send an ally or enemy to the future
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| Lv 10 |
Life +5
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| Lv 20 |
Send an ally or enemy and units surrounding them to the future
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Darakai, Tormenter
Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Chain a Psychic attack on up to 2 enemies
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| Lv 10 |
Power +1
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| Lv 20 |
Chain a Psychic attack on up to 3 enemies
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Nova, Sorceress
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Unlock Conditions: |
Summon 20 elementals, Deal 500 spell damage, Deal 50 psychic damage.
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| Magic Types: |
Celestial, Chaos
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Daze enemies you injure with Shock or spells. Farshot: Deal 3 Shock damage.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Deal 2 Shock damage on up to 3 enemies closest and visible to each other.
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| Lv 10 |
Life +5
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| Lv 20 |
Chain 3 Shock damage on up to 5 enemies.
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Lilith, Botanical Sage
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Unlock Conditions: |
Deal 100 Poison damage, Summon 10 plants, Defeat a boss.
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| Magic Types: |
Nature, Void
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Inflict Poison (1). When you cast a plant spell, give visible allies +0/+1, Sprintshot: Attack
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Inflict Poison (2)
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| Lv 10 |
Power +1
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| Lv 20 |
When you cast a plant spell, give visible allies +1/+1
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Krox, Gravomancer
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Unlock Conditions: |
Draw 30 cards with magic or abilities, Discard 10 cards, Mind control 10 enemies
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| Magic Types: |
Arcane, Nature
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| P/L (Stats): |
3/5
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| Card Description: |
Summoner, Knockback (3), Vigil, Gravity spells cost 1 less. Sprintshot: Pull enemy 3 spaces towards you.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Pull enemy 5 spaces towards you.
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| Lv 10 |
Power +1, Knockback (6)
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| Lv 20 |
Pull an enemy towards you ignoring everything in the way
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Cora, Ice Queen
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Unlock Conditions: |
Starter with the Steam version or the Space and Time DLC
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| Magic Types: |
Arcane, Void
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| P/L (Stats): |
2/5
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| Card Description: |
Summoner, Freeze enemies you injure with ice. Farshot: Deal 3 Ice damage.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Your melee attack is now Frost Nova
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| Lv 10 |
Life +5
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| Lv 20 |
Fire up to 3 Ice missiles that deal 3 damage each
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Antarax, Liche King
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Unlock Conditions: |
Starter with the Steam version or the Dark Legion DLC
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| Magic Types: |
Void, Arcane
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| P/L (Stats): |
3/5
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| Card Description: |
Summoner, Pierce, Lifesteal. Raise a 1/1 Skeleton_Warrior when you defeat an enemy with your attack.
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Raise 2 1/1 Skeleton Warriors when you defeat an enemy with your attack.
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| Lv 10 |
Power +1
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| Lv 20 |
Raise 2 2/2 Skeleton Reaver (Block)s when you defeat an enemy with your attack.
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D'Orc Slayer, Chieftan
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Unlock Conditions: |
Starter with the Steam version or the Mean & Green DLC
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| Magic Types: |
Chaos, Nature
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| P/L (Stats): |
4/10
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| Card Description: |
Summoner, Knockback (1), Summon a 1/1 Goblin after your attack.
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Progression Milestones
Kailyn, Valkyrie
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Unlock Conditions: |
Starter with the Steam version or the Angels & Demons DLC
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| Magic Types: |
Arcane, Celestial
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| P/L (Stats): |
3/5
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| Card Description: |
Summoner, Flying, Block, Vigil, Inflict Pacify
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Progression Milestones
| Level |
Upgrade Perk
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| Lv 4 |
Moves 6 spaces
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| Lv 10 |
Power +1
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| Lv 20 |
Spin attack hits all surrounding enemies
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Universal Progression Unlocks
Magic Types
Arcane 
Diversions of thought create reality...
Arcane defines the laws of physical reality and consciousness through gravity, matter and psychic energy. Disciples of Arcane study ancient texts and technology to manipulate position and control minds.
Celestial 
Eternity gives rise to divine order...
Celestial beings arose from the Chaos seeking purpose and establishing meaning with light, love, spirit and the dimension of time. Celestial users channel this energy to bestow strength and control time itself.
Chaos 
The essence that moves existence...
Primal energy born of the Origin, it creates and destroys with incredible force and reckless passion. Chaos magic offers the most destructive spells and offensive creatures of any other magic.
Freewill 
We are but dust in the wind...
Unbound to an aspect of existential creation, these neutral spells and
units can be chosen by any Summoner. In the grand picture, if we are but nothing, we are free to decide our fate.
Nature 
Life grows to reap existential meaning...
Through evolution and natural selection, life an death experiences satisfy the existential loop. Nature magic can control plants and animals, animate life and mutate and transform units.
Void 
In the beginning was the void...
From nothingness, a conflict of fear and hope gives rise to being, but Void users linger to darkness and despair. They nourish by taking life, conjure hungering beings, aand toy with death.